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Flash Media Server 3: Streaming Media Application Development

Description
Flash Media Server 3: Application Development provides experienced Flash developers with the knowledge and hands-on practice they need to build and deliver Streaming and Social Media applications with Flash Media Server 3. This course focuses on teaching students the Server Side ActionScript, ActionScript 3 and Flash CS3 skills required to build real-world rich media applications with audio, video, and data that interact dynamically with the user.

Course length
Three days

Audience
This course is for experienced ActionScript 3 programmers who want to deliver Streaming Media Applications with Flash Media Server 3. To gain the most from this class, you should:
• Be comfortable using the Flash CS3 Professional authoring environment
• Have knowledge of basic programming constructs including loops, functions and objects
• Be familiar with basic ActionScript 3 concepts

Course outline

Introducing the Course
• Reviewing the Course Prerequisites
• Reviewing the Course Format
• Outlining the Course Content

Introducing Flash Media Applications
• Introducing Streaming and Social Media Applications
• Presenting FMS Application Runtime Platforms
• Understanding Flash Player Security, Camera and Microphone Settings
• Understanding Supported Media Types
• Flash Media Server Programming Languages and Application Development Tools
• Exploring FMS Directories and Files
• Understanding FMS 3 Editions

Leveraging the FLVPlayback Component
• Introducing the ActionScript 3 FLVPlayback Component
• Streaming Video Without Code
• Implementing Basic Player Controls
• Enhancing the Player with ActionScript
• Using FullScreen Mode
• Using Video Metadata
• Subscribing to Live Video

Streaming Pre-Recorded Audio and Video
• Streaming Pre-Recorded Audio and Video
• Reviewing Streaming File Formats
• Setting up FMS for Streaming
• Core Classes for Streaming in ActionScript 3
• Introducing the NetConnection Class 1 2
• Exploring NetConnection Event Handling
• Streaming with ActionScript
• Exploring NetStream Event Handling

• Streaming-Only Playback Options

Building Live Streaming Clients
• Using Live Audio and Video
• Accessing the Microphone and Camera
• Optimizing Device Configuration
• Using the NetStream Class for Publishing
• Subscribing to Live Video

Introducing SSAS
• Introducing Server Side ActionScript (SSAS)
• An Overview of SSAS Classes
• Working with the Application Class
• Managing Connection Re quests from Clients
• Working with the Client Class
• Using the NetConnection Class in SSAS

Creating Social Media Applications
• Defining Social Media Applications
• Using Remote SharedObjects (RSO)
• Connecting to Remote SharedObjects
• Writing to Remote SharedObjects
• Reading Remote SharedObject Data
• Examining SharedObject Synchronization
• Remote Method Invocation
• Broadcasting One-Way Messages
• Special Uses for NetStream Messaging
• Client / Server Remote Method Invocation

 

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